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Talk:Permissible restrictions

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Small bug

There is a bug here. One of the sentences says "The license may include clauses that strive to further ensure that the work is a free work, notably by enforcing some of the conditions specified in the paragraphs below", but the meaning of "the paragraphs below" has been lost when this part of this definition was given its own page. --Antoine 15:37, 18 February 2007 (CET)


A question on "Permissible restrictions": if a photo would have a restriction that the location where it was taken has to be mentioned, would that constitute an unpermissible restriction? Example: "Mention Taken at London zoo on publication". TeunSpaans 15:34, 27 March 2007 (CEST)

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Something else which is a reasonable restriction is that if the work is trademarked then anyone who modifies or redistributes it has to remove the trademarked stuff unless they have permission from your company. But trademark law is separate from copyright law, so I think it doesn't have to be part of the copyright license

Inaccuracy of "restrictions"

All restrictions come from ©. Regarding NC and ND and such, we're talking about licenses that do not grant adequate permissions. Regarding SA/copyleft, we're saying that not granting permission to release under non-free terms is OK. None of these public license provisions are restrictions. I suggest patching the definition and this article for accuracy. I may attempt to do so in my userspace and will add a note here if I do. Mike Linksvayer (talk) 12:54, 30 August 2012 (EDT)

That is a good observation. I wouldn’t take it as a big problem, though: the Definition is constructed so that it first defines “Essential Freedoms”, and specifies that “a license must grant [them] without limitation” (emphasis mine), after which it creates the exception to this rule with “Not all restrictions on the use or distribution of works impede essential freedoms.” Maybe just copying the relevant part of Definition, or explaining a bit at the top of this page to make it more clear? --Mormegil (talk) 11:56, 31 August 2012 (EDT)

artist harvest fans

As a musician,

     (Let me interrupt here quickly Most musicians would like to make a profit work I can whistle a song an consider myself a musician.  Sharing a digital copy of anything that at once could be a physical item and making a copy or reverse engineering is theft.  Downloading software that you did not create or engineer without consent is theft and yes even from a moral stand point. I myself tried Napster, I felt guilty almost immediately. I stopped downloading songs and only used the downloaded songs to teach myself how to install music to a disk CD. Even to this day people don't understand the ramifications of profit distribution, knocking out hard long working hours perfecting a art or talent to live desirably. I for one twenty years ago would of loved to compete in professional gaming. Like Peer-to-Peer, hackers literally destroyed decades of progression in ESPORTS. As a nominal player at top level this was such a state of denial and questioning  every time I would fail if it was a cheater or the worry of the idea and possibility. So knowing there out there was detrimental to strategy and growth of my craft. So yes I understand everyone downloading there favorite song and playing on repeat 'example' not realizing that there forcing the next favorite song would never play because they helped a snowball affect of there favorite artist, band, instruments and label and the producer who made there dreams come true, wont have the resources to make that anti-repeat songs and forcing repetitive stations. So giving a second thought and standing up for what's right would of stopped the station surfing complaining about the repeats. Education and moral boundaries should be very easy on this topic. Explaining to friends and family the cost to everyone shouldn't be hard to understand the time, money and not to mention the psychological bi-polar roller coaster hoping the developers or game companies would stop these acts and realize that its making customers 'gamers stop buying games/music/movies/ect... costing them a fortune and slowing progression of technology.(AKA nitetrixx.) Thanks for reading. this quick outburst and it may be out of order so please move and don't delete thanks<>lets get some more legit headshots- End Statement)  

Btw my team won our game tourney in Las Vegas but the lan tourney was completely destroyed by the Blaster Virus. My team and I are still owed 40k and the Counter Strike players who flew in from all over the world not only didn't get to play but didn't get reimbursed and had all there gear stolen it was a disaster.

  I would be happy to permit free distribution provided I could demand to be given the email address of anybody who is being given a copy. Permissible or not? Furthermore, the concept would seem more feasible if I could limit distribution to person to person mail as opposed to providers like i.e. SoundCloud - but that would be a separate discussion.
Not enforceable I wouldn't consider this free but I also think it wouldn't be possible to enforce this anyway. Koavf (talk) 14:22, 13 January 2017 (EST)
Not enforceable? The license would simply state you get permission to use the work only if you send the author your e-mail address. Either the author has received your e-mail address, or you are violating copyright (even though “e-mail address” is far from being a unique/reliable identifier of a person). I’d say such restriction is not acceptable, because it does not fall into any of the categories. The same is true for the other condition (permission is granted only to end users, not intermediaries/cloud providers/…). IMHO, IANAL. --Mormegil (talk) 07:28, 20 January 2017 (EST)
Enforceability Not everyone has an email address and if I get a copy and then give you a copy, then am I supposed to get your email address and pass it along? What about peer-to-peer file-sharing? What about if I put it on a site and stream it? From a technological perspective, it's just impossible. Koavf (talk) 13:23, 20 January 2017 (EST)
Errm… yes, you are supposed to do exactly that. If fulfilling the license conditions is impossible for some use cases, then such use cases are not allowed under such a license, simple as that. (Note that my formulation was simpler/more understandable/more practical in that regard: you are only allowed to use the work if you send your own e-mail to the author. The result is the same, but in this construction, even peer-to-peer file-sharing might be possible.) --Mormegil (talk) 16:17, 21 January 2017 (EST)
First sale I imagine that in the United States, this would run afoul of the first sale doctrine (even if the "sale" is at no cost): once you have something, I can't tell you how to use it. I can make a license that says that you can only listen to my song while jumping on one foot but it wouldn't stand any legal scrutiny. In the case of CC-style licenses, they have a fairly strong legal backing but even they may not really be enforceable. Koavf (talk) 16:52, 21 January 2017 (EST)
You are mixing too many concepts there. There is nothing specific in this specific hypothetical license which would trigger first sale differently than any well-known license. First-sale doctrine applies to the physical item you buy. You are free to sell it, rent it, give it to someone, whatever. You are not free to make and distribute copies of it. Furthermore, first-sale doctrine does not apply to digital content: the copyright owner did not sell an item to you, he/she has provided you with a license to use it.
License requiring strange things to be able to properly use a work you acquired license for might have some trouble (even though I’d imagine in the United States, contract law is quite permissive). However, license which limits distribution of the licensed work even in a very complicated way? Not much.
--Mormegil (talk) 17:25, 21 January 2017 (EST)