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[[File:Oshw-logo.png|thumb|[[#Logo repository|The Open Source Hardware Logo]]]] | |||
This page hosts the current proposed Open Source Hardware (OSHW) Statement of Principles and Definition v1.0. The statement of principles is a high-level overview of the ideals of open-source hardware. The definition is an attempt to apply those ideals to a standard by which to evaluate licenses for hardware designs. | |||
''OSHW Draft Definition 0 | To endorse the Open Source Hardware Definition 1.0, please add your name (and affiliation) [[#Endorsements|below]]. | ||
[[OSHW older drafts|Older drafts of the definition are also available]]. | |||
Compiled community feedback from previous versions of the Definition can be found [http://www.openhardwaresummit.org/compiled-feedback/ here] | |||
If you would like to propose changes to the statement of principles or definition, please do so on the [[OSHW draft|work-in-progress draft]]. And, please edit while signed in, not anonymously. | |||
''Please join the conversation about the definition [http://openhardwaresummit.org/forum here]'' | |||
== Open Source Hardware (OSHW) Statement of Principles 1.0 == | |||
Open source hardware is hardware whose design is made publicly available so that anyone can study, modify, distribute, make, and sell the design or hardware based on that design. The hardware's source, the design from which it is made, is available in the preferred format for making modifications to it. Ideally, open source hardware uses readily-available components and materials, standard processes, open infrastructure, unrestricted content, and open-source design tools to maximize the ability of individuals to make and use hardware. Open source hardware gives people the freedom to control their technology while sharing knowledge and encouraging commerce through the open exchange of designs. | |||
== Open Source Hardware (OSHW) Definition 1.0 == | |||
''OSHW Draft Definition 1.0 is based on the [http://opensource.org/docs/osd Open Source Definition] for Open Source Software and [http://freedomdefined.org/OSHW_older_drafts draft OSHW definition 0.5]. The definition is derived from the [http://www.opensource.org/docs/osd Open Source Definition], which was created by Bruce Perens and the Debian developers as the Debian Free Software Guidelines. Videos and Documentation of the Opening Hardware workshop which kicked off the below definition are available [http://www.eyebeam.org/projects/Opening-hardware here].'' | |||
''Please join the conversation about the definition [http://openhardwaresummit.org/forum here]'' | |||
'''Introduction''' | '''Introduction''' | ||
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Open Source Hardware (OSHW) is a term for tangible artifacts -- machines, devices, or other physical things -- whose design has been released to the public in such a way that anyone can make, modify, distribute, and use those things. This definition is intended to help provide guidelines for the development and evaluation of licenses for Open Source Hardware. | Open Source Hardware (OSHW) is a term for tangible artifacts -- machines, devices, or other physical things -- whose design has been released to the public in such a way that anyone can make, modify, distribute, and use those things. This definition is intended to help provide guidelines for the development and evaluation of licenses for Open Source Hardware. | ||
Hardware is different from software in that physical resources must always be committed for the creation of physical goods. Accordingly, persons or companies producing items ("products") under an OSHW license have an obligation to make it clear that such products are not manufactured, sold, warrantied, or otherwise sanctioned by the original designer and also not to make use of any trademarks owned by the original designer. | |||
The distribution terms of Open Source Hardware must comply with the following criteria: | The distribution terms of Open Source Hardware must comply with the following criteria: | ||
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'''1. Documentation''' | '''1. Documentation''' | ||
The hardware must be released with documentation including design files, and must allow modification and distribution of the design files. Where documentation is not furnished with the physical product, there must be a well-publicized means of obtaining this documentation for no more than a reasonable reproduction cost preferably | The hardware must be released with documentation including design files, and must allow modification and distribution of the design files. Where documentation is not furnished with the physical product, there must be a well-publicized means of obtaining this documentation for no more than a reasonable reproduction cost, preferably downloading via the Internet without charge. The documentation must include design files in the preferred format for making changes, for example the native file format of a CAD program. Deliberately obfuscated design files are not allowed. Intermediate forms analogous to compiled computer code -- such as printer-ready copper artwork from a CAD program -- are not allowed as substitutes. The license may require that the design files are provided in fully-documented, open format(s). | ||
'''2. Scope''' | |||
The documentation for the hardware must clearly specify what portion of the design, if not all, is being released under the license. | |||
''' | '''3. Necessary Software''' | ||
If the | If the licensed design requires software, embedded or otherwise, to operate properly and fulfill its essential functions, then the license may require that one of the following conditions are met: | ||
a) The interfaces are sufficiently documented such that it could reasonably be considered straightforward to write open source software that allows the device to operate properly and fulfill its essential functions. For example, this may include the use of detailed signal timing diagrams or pseudocode to clearly illustrate the interface in operation. | |||
The license | b) The necessary software is released under an [http://www.opensource.org/ OSI]-approved open source license. | ||
'''4. Derived Works''' | |||
The license shall allow modifications and derived works, and shall allow them to be distributed under the same terms as the license of the original work. The license shall allow for the manufacture, sale, distribution, and use of products created from the design files, the design files themselves, and derivatives thereof. | |||
''' | '''5. Free redistribution''' | ||
The license shall not restrict any party from selling or giving away the project documentation | The license shall not restrict any party from selling or giving away the project documentation. The license shall not require a royalty or other fee for such sale. The license shall not require any royalty or fee related to the sale of derived works. | ||
''' | '''6. Attribution''' | ||
The license may require derived | The license may require derived documents, and copyright notices associated with devices, to provide attribution to the licensors when distributing design files, manufactured products, and/or derivatives thereof. The license may require that this information be accessible to the end-user using the device normally, but shall not specify a specific format of display. The license may require derived works to carry a different name or version number from the original design. | ||
''' | '''7. No Discrimination Against Persons or Groups''' | ||
The license must not discriminate against any person or group of persons. | The license must not discriminate against any person or group of persons. | ||
''' | '''8. No Discrimination Against Fields of Endeavor''' | ||
The license must not restrict anyone from making use of the hardware in a specific field of endeavor. For example, it | The license must not restrict anyone from making use of the work (including manufactured hardware) in a specific field of endeavor. For example, it must not restrict the hardware from being used in a business, or from being used in nuclear research. | ||
''' | '''9. Distribution of License''' | ||
The rights | The rights granted by the license must apply to all to whom the work is redistributed without the need for execution of an additional license by those parties. | ||
''' | '''10. License Must Not Be Specific to a Product''' | ||
The rights | The rights granted by the license must not depend on the licensed work being part of a particular product. If a portion is extracted from a work and used or distributed within the terms of the license, all parties to whom that work is redistributed should have the same rights as those that are granted for the original work. | ||
''' | '''11. License Must Not Restrict Other Hardware or Software''' | ||
The license must not place restrictions on other | The license must not place restrictions on other items that are aggregated with the licensed work but not derivative of it. For example, the license must not insist that all other hardware sold with the licensed item be open source, nor that only open source software be used external to the device. | ||
''' | '''12. License Must Be Technology-Neutral''' | ||
No provision of the license may be predicated on any individual technology or style of interface. | No provision of the license may be predicated on any individual technology, specific part or component, material, or style of interface or use thereof. | ||
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The signatories of this Open Source Hardware definition recognize that the open source movement represents only one way of sharing information. We encourage and support all forms of openness and collaboration, whether or not they fit this definition. | The signatories of this Open Source Hardware definition recognize that the open source movement represents only one way of sharing information. We encourage and support all forms of openness and collaboration, whether or not they fit this definition. | ||
== | == Licenses and Hardware == | ||
In promoting Open Hardware, it is important to make it clear to designers the extent to which their licenses actually can control their designs. Under U.S. law, and law in many other places, copyright does not apply to electronic designs. [[Patent]]s do. The result is that an Open Hardware license can in general be used to restrict the ''plans'' but ''not'' the manufactured devices or even restatements of the same design that are not textual copies of the original. The applicable section of copyright law is 17.102(b), which says: | |||
:''In no case does copyright protection for an original work of authorship extend to any idea, procedure, process, system, method of operation, concept, principle, or discovery, regardless of the form in which it is described, explained, illustrated, or embodied in such work.'' | |||
== Translations == | |||
The below translations have been offered by members of the community and should be checked for accuracy and possible language problems. | |||
{{:OSHW/translations}} | |||
== Logo repository == | |||
The open source hardware logo lives at [http://www.oshwa.org/open-source-hardware-logo/ oshwa.org]. | |||
{{:OSHW/endorsements}} | |||
Revision as of 14:39, 26 June 2023
This page hosts the current proposed Open Source Hardware (OSHW) Statement of Principles and Definition v1.0. The statement of principles is a high-level overview of the ideals of open-source hardware. The definition is an attempt to apply those ideals to a standard by which to evaluate licenses for hardware designs.
To endorse the Open Source Hardware Definition 1.0, please add your name (and affiliation) below.
Older drafts of the definition are also available.
Compiled community feedback from previous versions of the Definition can be found here
If you would like to propose changes to the statement of principles or definition, please do so on the work-in-progress draft. And, please edit while signed in, not anonymously.
Please join the conversation about the definition here
Open Source Hardware (OSHW) Statement of Principles 1.0
Open source hardware is hardware whose design is made publicly available so that anyone can study, modify, distribute, make, and sell the design or hardware based on that design. The hardware's source, the design from which it is made, is available in the preferred format for making modifications to it. Ideally, open source hardware uses readily-available components and materials, standard processes, open infrastructure, unrestricted content, and open-source design tools to maximize the ability of individuals to make and use hardware. Open source hardware gives people the freedom to control their technology while sharing knowledge and encouraging commerce through the open exchange of designs.
Open Source Hardware (OSHW) Definition 1.0
OSHW Draft Definition 1.0 is based on the Open Source Definition for Open Source Software and draft OSHW definition 0.5. The definition is derived from the Open Source Definition, which was created by Bruce Perens and the Debian developers as the Debian Free Software Guidelines. Videos and Documentation of the Opening Hardware workshop which kicked off the below definition are available here. Please join the conversation about the definition here
Introduction
Open Source Hardware (OSHW) is a term for tangible artifacts -- machines, devices, or other physical things -- whose design has been released to the public in such a way that anyone can make, modify, distribute, and use those things. This definition is intended to help provide guidelines for the development and evaluation of licenses for Open Source Hardware.
Hardware is different from software in that physical resources must always be committed for the creation of physical goods. Accordingly, persons or companies producing items ("products") under an OSHW license have an obligation to make it clear that such products are not manufactured, sold, warrantied, or otherwise sanctioned by the original designer and also not to make use of any trademarks owned by the original designer.
The distribution terms of Open Source Hardware must comply with the following criteria:
1. Documentation
The hardware must be released with documentation including design files, and must allow modification and distribution of the design files. Where documentation is not furnished with the physical product, there must be a well-publicized means of obtaining this documentation for no more than a reasonable reproduction cost, preferably downloading via the Internet without charge. The documentation must include design files in the preferred format for making changes, for example the native file format of a CAD program. Deliberately obfuscated design files are not allowed. Intermediate forms analogous to compiled computer code -- such as printer-ready copper artwork from a CAD program -- are not allowed as substitutes. The license may require that the design files are provided in fully-documented, open format(s).
2. Scope
The documentation for the hardware must clearly specify what portion of the design, if not all, is being released under the license.
3. Necessary Software
If the licensed design requires software, embedded or otherwise, to operate properly and fulfill its essential functions, then the license may require that one of the following conditions are met:
a) The interfaces are sufficiently documented such that it could reasonably be considered straightforward to write open source software that allows the device to operate properly and fulfill its essential functions. For example, this may include the use of detailed signal timing diagrams or pseudocode to clearly illustrate the interface in operation.
b) The necessary software is released under an OSI-approved open source license.
4. Derived Works
The license shall allow modifications and derived works, and shall allow them to be distributed under the same terms as the license of the original work. The license shall allow for the manufacture, sale, distribution, and use of products created from the design files, the design files themselves, and derivatives thereof.
5. Free redistribution
The license shall not restrict any party from selling or giving away the project documentation. The license shall not require a royalty or other fee for such sale. The license shall not require any royalty or fee related to the sale of derived works.
6. Attribution
The license may require derived documents, and copyright notices associated with devices, to provide attribution to the licensors when distributing design files, manufactured products, and/or derivatives thereof. The license may require that this information be accessible to the end-user using the device normally, but shall not specify a specific format of display. The license may require derived works to carry a different name or version number from the original design.
7. No Discrimination Against Persons or Groups
The license must not discriminate against any person or group of persons.
8. No Discrimination Against Fields of Endeavor
The license must not restrict anyone from making use of the work (including manufactured hardware) in a specific field of endeavor. For example, it must not restrict the hardware from being used in a business, or from being used in nuclear research.
9. Distribution of License
The rights granted by the license must apply to all to whom the work is redistributed without the need for execution of an additional license by those parties.
10. License Must Not Be Specific to a Product
The rights granted by the license must not depend on the licensed work being part of a particular product. If a portion is extracted from a work and used or distributed within the terms of the license, all parties to whom that work is redistributed should have the same rights as those that are granted for the original work.
11. License Must Not Restrict Other Hardware or Software
The license must not place restrictions on other items that are aggregated with the licensed work but not derivative of it. For example, the license must not insist that all other hardware sold with the licensed item be open source, nor that only open source software be used external to the device.
12. License Must Be Technology-Neutral
No provision of the license may be predicated on any individual technology, specific part or component, material, or style of interface or use thereof.
Afterword
The signatories of this Open Source Hardware definition recognize that the open source movement represents only one way of sharing information. We encourage and support all forms of openness and collaboration, whether or not they fit this definition.
Licenses and Hardware
In promoting Open Hardware, it is important to make it clear to designers the extent to which their licenses actually can control their designs. Under U.S. law, and law in many other places, copyright does not apply to electronic designs. Patents do. The result is that an Open Hardware license can in general be used to restrict the plans but not the manufactured devices or even restatements of the same design that are not textual copies of the original. The applicable section of copyright law is 17.102(b), which says:
- In no case does copyright protection for an original work of authorship extend to any idea, procedure, process, system, method of operation, concept, principle, or discovery, regardless of the form in which it is described, explained, illustrated, or embodied in such work.
Translations
The below translations have been offered by members of the community and should be checked for accuracy and possible language problems.
- English (original)
- Deutsch (in progress)
- Ελληνικά
- español
- français
- italiano
- 日本語
- 한국어
- Latina
- português
- čeština
- 中文(中国大陆) (in progress)
- русский
(Edit)
Logo repository
The open source hardware logo lives at oshwa.org.
Endorsements
OSHW Draft Definition 1.0 has been endorsed by the following persons and/or organization as of 2023/06/26.
Please feel free to add (your own) name to this section. Listing your affiliation is optional for personal endorsements, and endorsements are presumed to be personal unless the organization name is listed separately.
Please join the conversation about the definition here
- Aaron Clarke, [1] EmbeddedCoding.com
- Aaron Harper, Lobo Savvy Technologies and Ahead Research Corporation
- Abhimanyu Singh Udawat, Explore Labs
- Adam Cooper, CETIS
- Adam Mayer, Makerbot Industries
- Adam N. Ward, Wardy's Projects
- Adam Wolf, Wayne and Layne
- Addie Wagenknecht and Stefan Hechenberger Nortd Labs Eyebeam Lasersaur
- Adviye Ayça Ünlüer Yildiz Technical University
- Ahmet Alpat, Arduino Türkiye Elektrik, Elektronik, Enerji
- Akiba, FreakLabs
- Albert Monés replicat.es
- Alberto Fabiano Garoa Hacker Clube
- Alex Glow, Hackster
- Alex Hübner, Logicalis and SDQ.io
- Alexander Olikevich OpenFabLab
- Alexander Ruiz Ingenio Sólido S.A.S
- Alexis Sánchez PingüinoVE
- Alicia Gibb Bug Labs
- Alok Prasad
- Amanda Wozniak, Ninja Networks
- Amon Millner Scratch & MIT, Olin College, and Modkit
- Anand Tamboli Knewron
- André Menks Multilógica-shop
- Andreas Olofsson Parallella
- Andrew Back Open Source Hardware User Group
- Andrew Katz Moorcrofts LLP
- Andrew Meyer
- Andrew Plumb, ClothBot Designs
- Andrew Sliwinski OmniCorpDetroit
- Andrew Stone, Toasted Circuits
- Andrew Wenzlaff Contain Rain
- Andrewerry Hyperth KUKE Electronics LIMITED
- Andy Gelme, Connected Community HackerSpace, Melbourne, Australia and Geekscape Pty. Ltd.
- Andy Wickert, Northern Widget LLC
- Anil Kumar Pugalia (Pugs' Passion)
- Anool Mahidharia WyoLum
- Anthony Clay, ZarthCode LLC
- Anuradha Reddy, Malmö University
- Arthur Wolf, Smoothie
- Asim Baig, Tinkeract
- Ayah Bdeir, littleBits.cc/Eyebeam/Creative Commons
- Bastian Bittorf bittorf wireless ))
- Ben Leduc-Mills Craft Technology Lab
- Ben Lipkowitz, SKDB reprap
- Benjamin Gaulon, Recyclism
- Benjamin Gray, phenoptix
- Bergmann Markus morethanfunctional
- Bernard Pratz, hackable:Devices
- Bernt Weber, Splashelec
- Bertrand Le Roy Nwazet
- Bhagyashri Sharangpani, Bhasha Technologies
- Billily Wilish, Apogeeweb Semiconductor Electronic
- Bill Shaw Inanimate Reason
- Bob Jacobsen JMRI
- Bob Moore Titoma
- Bob Waldron MakerPlane
- Boseji Electronics For Bharat|A.D.H.A.R Labs
- Bostkock Electronics Bostkock Electronics
- Brandon Stafford, Rascal Micro
- Brett Hagman, Rogue Robotics, Wiring
- Brian Collins, Hacromatic
- Brian Rayburn
- Brian Harling, Modtronics Australia
- Bryan Bishop, SKDB Humanity+
- bunnie bunniestudios
- Carmen Gonzalez, [2] DreamAddictive
- Carmen Trudell Fluxxlab
- Carrie Miller IoT water filters
- Carson Reynolds University of Tokyo
- Catarina Mota, openMaterials
- Cathal Garvey, Indie Biotech
- Cécile Montagne, open-devices
- Cesar Harada Protei, sailing drones
- Charles Collis, AdCiv.org
- Charles Edward Pax, Makerbot Industries
- Charles Yarnold
- Chris Anderson, 3D Robotics/DIY Drones
- Chris Jefferies, Tinaja Labs
- Chris Novello, illucia instruments
- Chris Walker, Netduino Secret Labs
- Christian Siefkes, keimform.de
- Christopher Lee, Australian Robotics
- Claire Ding WIN SOURCE
- Constantin Craciun Harkopen.com - open source hardware community
- Dali Ben Aleya, EC-O: Provide recovered materials based DIY solutions
- Dan Clark GroundZero Labs
- Daniel Andarde Daniel Andrade - art.electronics.tech
- Daniel Garcia Protostack
- Daniel Harrigan
- Daniel Reetz DIY Book Scanner
- Daniel Yucra SomosLibres.org Perú
- Darsh Shah Blog
- Dave Borghuis TkkrLab hackerspace
- Dave Hrynkiw Solarbotics Ltd., HVW Technologies
- David A. Mellis, Arduino
- David Ankers & James Cotton, The OpenPilot Foundation
- David Carrier, Parallax Inc.
- David Cuartielles, Arduino OSHW_Spanish
- David Gascón, Libelium, Cooking-Hacks
- David L. Jones, EEVblog
- David Lang, OpenROV
- David Reyes Samblás Martínez Tuxbrain
- David Siren Eisner, InMojo
- Deepak Pareek HnyB Inc.
- Deepak Shrivastava
- Demetris Rouslan Zavorotnitsienko GizmoForYou
- Derek Elley Ponoko
- Diego Spinola Hackeneering
- Dilshan R Jayakody jayakody.info
- Dimitri Albino smARtMAKER
- D'sun Labs [3]
- Dumitru Stama dicsEE
- Dustyn Roberts, dustynrobots
- Dominic Muren, The Humblefactory
- Donny Chen, Ersa Electronics
- Ed Minchau, Magical Robotics
- Emanuele Bonanni aka EmanueleEMC, Elettronica Open Source
- Emre Gökçe Çimen Eg-ar Design
- Eric Zhao DRex Electronics
- Eric Anderson Carnegie Mellon University
- Eric Boyd sensebridge
- Eric Herman FreeSA
- Eric Michaud i11 Industries
- Eric Pan Seeed Studio
- Antonio WellPCB
- JohnGreen PcbaMake
- Eric Thompson Low Voltage Labs
- Ethan Zonca ProtoFusion
- Fabien Royer Nwazet
- Faisal Omar Aljabri [4]
- Federico Lucifredi SUSE Linux
- Francisco Cordova e-Terminal Foundation
- Francisco Malpartida electroFUN
- Frank Piller, rwth-aachen university
- Freddy Deniau
- Frédéric Jourdan, Snootlab
- Gabriella Levine, Protei, ITP
- Gareth Coleman, layer zero labs
- Geoffrey L. Barrows, Centeye, Inc. and Embedded Eye
- George Hadley, NBitWonder
- Gilles Reyna
- Giovanni Lostumbo, GNUBioPhotoVoltaic
- Glyn Hudson, Trystan Lea and Suneil Tagore OpenEnergyMonitor
- Graham Bicknell
- Greg Grossmeier, Open Evangelist
- Greg Krsak
- Gregor Gross alpha-board Elektronik-Design und Fertigungsservice Berlin
- Gregory Gage, Backyard Brains
- Guo haoyun [5]
- Gustav Karlsson Karlsson Robotics
- Hannah Zhang Maybo Semiconductor Limited
- Hannah Perner-Wilson Plusea How To Get What You Want
- Hans Scharler ioBridge ThingSpeak
- Hao Zhang BJMakerspace
- Hélio Pereira
- Helio Ribeiro da Silva Filho
- Henrik Denhart Denhart
- Hojadurdy Durdygylyjov Curious Minds Development
- Hong Phuc Dang FOSSASIA
- Hristian Daskalov The Open Source University
- Ian Daniher, Nonolith Labs
- Ian Lee Software & Sawdust
- Ivan Jorge Boesing, FIRST Brazil
- J. Simmons Mach 30: Foundation for Space Development
- Jaco du Plessis hbnet Private Internet Services
- Jacky Lin Kynix Semiconductor Limited
- Jakub Kákona, MLAB UST
- James Adams, MakeNub
- James Grahame, Reflex Audio MeeBlip
- James Ronald Michigan Robot Club
- Jarryd Bekker Lattra
- Jasmin Skenderi alpha-board Elektronik-Design und Fertigungsservice Berlin
- Jason Huggins Bitbeam
- Jason Veneman, Intelligenate
- Jatinderjit Singh, Embisys
- Jayson Tautic, TAUTIC ELECTRONICS LLC
- Jean Demartini, DEMTECH - Sophia-Antipolis - France
- Jean-Marc Giacalone, eMAKERshop
- Jeff Karney JK Devices
- Jeff Keyzer MightyOhm Engineering
- Jeff Moe, Aleph Objects, Inc.
- Jeff Saltzman, Jeff's Arduino Blog
- Jeffrey Antony, Jeffrey's Personal Website
- Jeremy Blum, JeremyBlum.com Cornell University Creative Machines Lab
- Jeremy Elson, Lectrobox
- Jeremy Saglimbeni, thecustomgeek.com
- Jim Barkley, The MITRE Corporation
- Jimmie P. Rodgers JimmiePRodgers.com
- Jinbuhm Kim (김진범) ATEAM VENTURES
- Joan Espinoza PingüinoVE
- Joel Murphy Rachel's Electronics Parsons D+T
- John Wilbanks, Creative Commons
- John Lejeune, h:D
- John M. De Cristofaro
- John Tarbox BitsConnect.com
- Johnny Russell UltiMachine
- Jon Kuniholm, The Open Prosthetics Project
- Bilgi Sitesi Bilgi Sitesi
- Jon Masters www.jonmasters.org
- Jonathan Dahan, Island Labs
- Jonathan Minchin [6]
- Jonathan Oxer, Freetronics
- Jorel Lalicki, LIB3 Inc.- Open Source Hardware for Experimenters
- Jorge Alberto Silva CDIR ITESCO
- Jose M. de la Fuente n00b0tmm8
- Josef Pruša [7] RepRap developer
- Joseph Di Carlo
- Joseph Gray 911 Media Arts Center, Seattle projBox
- Joseph H Althaus
- Josh Boughey The Stribe Project
- Joshua D. Johnson Protobot Industries physical prototyper/inventor
- Juan Gonzalez-Gomez Iearobotics.com Researcher on robotics
- Juergen Neumann, OHANDA - Open Source Hardware and Design Alliance
- Julien Rouviere, OpenSCB
- Julio Carrillo, University of Los Andes-Venezuela [8]
- Keith Braafladt
- Ken Burns, AkroSense
- Kenneth Liu, Arduino in Taiwan
- Kevin Townsend, www.microBuilder.eu
- Koichi Takagi, Nagoya City University
- Kolio Kojouharov, Venus Aircraft
- Kyle Wiens, iFixit
- Lawrence "Lemming" Dixon HSBNE.org Hackerspace Brisbane
- Leah Buechley, MIT Media Lab, High-Low Tech
- Lenore Edman, Evil Mad Science
- Leslie Garcia, DreamAddictive, Astrovandalistas
- Lex Blagus, OpDehy
- Limor Fried, Adafruit Industries
- Louis Montagne, Bearstech
- Lubos Medovarsky, Accelera Networks
- Luigi Carnevale, Droids
- Mike Dong PCBGOGO
- Marcin Jakubowski, Open Source Ecology
- Marcus A. Link Manupool - A Product Development Community
- Marcio Roberto da Silva Oliveira, Federal University of Grande Dourados
- Mario Behling, MBM
- Mario Vernari, Highfieldtales
- Mark Carew, OpenBuilds
- Mark A. Cooper, Smoothie
- Mark McComb, hacktronics
- Mark Wolf, Maleetronic
- Marty Schrader, Parsec Technologies, Inc.
- Massimo Banzi Arduino
- Mathilde Berchon MakingSociety
- Matija Šuklje FSFE LUGOS Cyberpipe hackerspace
- Mats Engstrom SmallRoomLabs
- Mats Undén
- Matt Westervelt Metrix Create:Space
- Matthew Beckler, Wayne and Layne
- Matthew Slater Community Forge
- Matthieu Quadrini OpenSCB
- Michael James OSHJunkies
- Michael Krumpus nootropic design
- Michael McPherson
- Michael Ossmann, Great Scott Gadgets
- Michael Ruppe
- Mike Provenzano, Progunn Industries
- Mitch Altman Cornfield Electronics
- Mitch Patterson(mitpatterson) Mitch's Tech Blog
- Morgaine Dinova [1], lecturer and consultant
- Moritz von Buttlar Opensource-Solar
- Morten I. Larsen
- Muzhichkov Alexander eliving.space
- Naoufel Razouane OpenFab Tunisia
- Nathan Seidle SparkFun Electronics
- Nicholas C Lewis A RepRap Breeding Program
- Nicolas Lassabe Artilect FabLab Toulouse
- Nicolas Saugnier XD Team blog
- Nis Sarup
- Noah Shibley Nomi Design
- Noel Bautista Maker Dude
- Nuri Erginer gnexlab
- Oldrich Horacek HW Kitchen
- Oguz Alp Tan SEO ideas
- Paolo Patierno, DevExperience
- Partha Pratim Ray Sikkim University
- Patrick Korkuch
- Patrick Lloyd
- Paul Armstrong
- Paul Badger, Modern Device
- Pavol Rusnak, hackerspace brmlab
- Pete Brown 10rem.net
- Pete Prodoehl RasterWeb!
- Peter Kirn, Create Digital Music MeeBlip
- Phillip Torrone, MAKE magazine Adafruit Industries
- Pierce Nichols Logos Electromechanical LLC
- Pierre Padilla [9] Biomakers Lab
- Pierrick Boissard I-Grebot robotics association
- Pip Jones Deepend
- Prashant Khandelwal midnightprogrammer.net
- Pratheek Probots
- R. Scott Plunkett, The OpenQi Project
- Raf Wawer Ancient Crafts and Arts Society
- Rafael Barmak OVNI Lab
- Raghavan Nagabhirava
- Rakesh Kurhade Robu.in
- Ramón Martínez, Tenderoo Mobile Payment
- Raphaël Rousseau Atelier Laser
- Raúl Oviedo Ingenieria Electronica
- Ravichandra Seveelavanan LZRDM
- Rebika Rai Sikkim University
- Red Byer Red's Toyland
- Richard Anderson Fair Use Building and Research Labs
- Robert Fitzsimons Part Fusion Electronics
- Robert Mies Technische Universität Berlin, Institute for Machine Tools and Factory Management, Chair of Quality Science
- Ron K. Jeffries, Jeffries Research
- Ryan Wang Chimicron Semiconductor Limited
- Ronen Kadushin Open Design
- Roy Mohan Shearer, Openthing
- Ryan Pulkrabek, Opennautics
- Sachin, DigiBay
- Samuel Sayer, The MITRE Corporation
- Samuel Vale, Holoscópio Tecnologia
- Sascha Meinrath, Open Technology Initiative
- SASIKUMAR K, [sasi1212@live.in]
- Scot Kornak, BusBoard Prototype Systems Ltd.
- Shax Engineering, Inc. Shax Engineering, Inc.
- Shannon Morrisey
- Shigeru Kobayashi IAMAS Funnel Gainer
- Simon Gao PCBWay
- Simon Gao pcbastore
- Simone Marzulli Onioncoding
- Stacy L. Devino, Does it Pew?aka childofthehorn
- Sterling Pickens, linuxsociety
- Steve Dickie, ArduinoEducation.com
- Steve Gifford, Chips To Bits
- Steve Hoefer Grathio Labs
- Steven Brown Maker Store (AU and USA)
- Stewart Dickson Makerspace-Urbana
- Sushil Kumar Robomart
- SZComponents Electronics SZComponents Electronics
- Tarun Kalia Outdesign Co
- Tassos Natsakis KU Leuven
- Terry King, YourDuino.com
- Thalis Antunes FACIT
- Theodore Ullrich, Tomorrow Lab™
- Thomas Gokey, artist
- Tim Lossen, Evercube
- Tom Igoe, Arduino ITP, NYU
- Tomasz Mloduchowski XLogic Blattaria, Ltd.
- Troy Dowling TroyDowling.org
- Tripp Sanders
- Tsvetan Usunov Olimex.com
- Tully Gehan, Samurai Circuits
- Tuomo Tammenpää, OHANDA - Open Source Hardware and Design Alliance
- Tushar Makwana, Explore Labs
- Usman Haque, Pachube
- Viento Floating City Copenhagen
- Vlad Trifa, Web of Things ETH Zurich
- Will Cleaver OS Economy - Science & Art
- Will Pickering, FunGizmos
- William Morris, I Heart Robotics/I Heart Engineering
- Wim Vandeputte, kd85
- Windell Oskay, Evil Mad Science
- Yannick Avelino, Electrolab
- Yoonseo Kang, Open Tech Forever
- Yoonseok Pyo, ROBOTIS
- Zhang Dong,HOMEMODE
- Chris Liu, oshw.com
- Michelle Fu ourpcb.com
- Amyfu customwiringloom.com
- Yannick Roels cultureghem
- Austin Clinton wiringo.com
- Felix Law Allchips.ai
- Bean zheng PCBA Turnkey Service
- Leo Chen LHD PCB
- Kofi Lew, BuddyDIY
- Fanklan Steven PCB Assembly
- Frady Yacoub Esource Parts
- David Malawey SCUTTLE Robot
- Harper Sophia UTMEL
- Helen Ada LISLEAPEX
- Marco Huang China PCB
- Emma Semiconductor Limited
- Ali Wilson Nantian
- Josh Steven Comtar
- Daniel Zapardiel Dyethin