https://freedomdefined.org/api.php?action=feedcontributions&user=Dcuartielles&feedformat=atomDefinition of Free Cultural Works - User contributions [en]2024-03-28T12:17:29ZUser contributionsMediaWiki 1.38.4https://freedomdefined.org/index.php?title=OSHW&diff=7783OSHW2010-05-29T04:27:36Z<p>Dcuartielles: /* Signatories of version 0.1 */</p>
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<div>== Definition version 0.1==<br />
Open-source hardware is that for which its designer:<br />
* provides design files (in the preferred format for making modifications to them)<br />
* allows the modification and redistribution of the design files<br />
* allows the manufacture, sale, distribution, and use of devices from the design files or modifications of the design files<br />
without discrimination against persons, groups, or fields of endeavor. Additionally, the designer must publish any documentation and release under an open-source license any software it has developed that is essential to the proper functioning of the device.<br />
<br />
The designer may require others to:<br />
* provide attribution when distributing design files based on the original designer's<br />
* provide attribution when manufacturing devices based on the original designer's design files or derivatives thereof<br />
* release as open-source hardware devices based on the original designer's design files or derivatives thereof<br />
<br />
Manufacturers of a derivative device must not:<br />
* imply that the device is manufactured, tested, warrantied, guaranteed, or otherwise sanctioned by the original designer<br />
* make use of any trademarks owned by the original designer without explicit permission<br />
<br />
We recognize that open-source is only one way of sharing information about hardware and encourage and support all forms of openness and collaboration, whether or not they fit this definition.<br />
<br />
== Definition version 0.2 (work in progress)==<br />
The designer of open-source hardware will:<br />
<br />
* provide design files (in the preferred format for making modifications to them)<br />
* allow the modification and redistribution of the design files<br />
* allow the manufacture, sale, distribution, and use of devices from the design files or modifications of the design files <br />
* publish any documentation and release under an open-source license any software it has developed that is essential to the proper functioning of the device<br />
<br />
without discrimination against persons, groups, or fields of endeavor. <br />
<br />
The designer may require others to:<br />
<br />
* provide attribution when distributing design files based on the original designer's<br />
* provide attribution when manufacturing devices based on the original designer's design files or derivatives thereof<br />
* release as open-source hardware devices based on the original designer's design files or derivatives thereof <br />
<br />
Manufacturers of a derivative device must not:<br />
<br />
* imply that the device is manufactured, tested, warrantied, guaranteed, or otherwise sanctioned by the original designer<br />
* make use of any trademarks owned by the original designer without explicit permission <br />
<br />
Disclaimer:<br />
We recognize that open-source is only one way of sharing information about hardware and encourage and support all forms of openness and collaboration, whether or not they fit this definition.<br />
<br />
== Definition version 0.3 (please insert) ==<br />
(please insert) <br />
<br />
<br />
== Signatories of version 0.1 ==<br />
<br />
The following people have endorsed this definition of open-source hardware:<br />
* David A. Mellis, MIT Media Lab and Arduino<br />
* Limor Fried, Adafruit Industries<br />
* Phillip Torrone, Adafruit Industries and Senior Editor - MAKE magazine<br />
* Chris Anderson, DIY Drones and Editor in Chief --WIRED Magazine<br />
* Massimo Banzi, Arduino and Tinker it!<br />
* Ken Gilmer, Bug Labs<br />
* Jonathan Kuniholm, Open Prosthetics Project/Shared Design Alliance<br />
* John Wilbanks, Creative Commons<br />
* Zach Smith / Bre Pettis / Adam Mayer, MakerBot Industries<br />
* Nathan Seidle, SparkFun Electronics<br />
* Alicia Gibb, Bug Labs<br />
* Russell Nelson, Open Source Initiative<br />
* David Cuartielles, Arduino and Malmo University<br />
<br />
== Participants ==<br />
<br />
This definition originated with discussion between attendees of the [http://eyebeam.org/projects/opening-hardware Opening Hardware workshop] at Eyebeam (New York City), March 17, 2010, in particular (listed alphabetically by first name):<br />
<br />
* Alicia Gibb, Bug Labs<br />
* Ayah Bdeir, Eyebeam<br />
* Benjamin Mako Hill, MIT<br />
* Bunnie Huang, Chumby<br />
* Chris Anderson, Wired Magazine and DIY Drones<br />
* David A. Mellis, MIT Media Lab and Arduino<br />
* Gianluca Martino, Arduino<br />
* John Wilbanks, Creative Commons<br />
* Jonathan Kuniholm, Open Prosthetics Project/Shared Design Alliance<br />
* Ken Gilmer, Bug Labs<br />
* Ken Gracey, Parallax<br />
* Limor Fried, Adafruit Industries<br />
* Massimo Banzi, Arduino<br />
* Nathan Seidle, SparkFun<br />
* Phillip Torrone, Make and Adafruit Industries<br />
* Thinh Nguyen, Creative Commons<br />
* Tom Igoe, ITP and Arduino<br />
* Zach Smith, MakerBot<br />
<br />
These people haven't necessarily endorsed the definition, but all had a hand in helping to draft it.</div>Dcuartielles